#include "Maquina/Dict.h"
#include <gsl/span>
Go to the source code of this file.
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| | maquina |
| | This version of the SDK is unstable, i-e, it may change with no warning.
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| enum | maquina::ShaderParamType {
maquina::ShaderParamType::Bool = 0,
maquina::ShaderParamType::Int,
maquina::ShaderParamType::Float,
maquina::ShaderParamType::V2i,
maquina::ShaderParamType::V3i,
maquina::ShaderParamType::V4i,
maquina::ShaderParamType::V2f,
maquina::ShaderParamType::V3f,
maquina::ShaderParamType::V4f,
maquina::ShaderParamType::M44f,
maquina::ShaderParamType::_LastPOD = M44f,
maquina::ShaderParamType::Texture,
maquina::ShaderParamType::Token,
maquina::ShaderParamType::InternalExpression,
maquina::ShaderParamType::Ignore
} |
| | The shader parameter types. More...
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