#include <RenderablePlugin.h>
|
| enum | ShadingType { SHADED,
WIREFRAME,
WIREFRAME_ON_SHADED
} |
| |
| enum | SelectType { CONTROLLER,
MANIPULATOR,
GEOMETRY
} |
| |
| enum | CullingType { CullingType::style_back_unless_double_sided,
CullingType::style_back,
CullingType::off
} |
| |
| enum | RenderTargetAttachment { RenderTargetAttachment::color = 0,
RenderTargetAttachment::ids = 1,
RenderTargetAttachment::position = 3,
RenderTargetAttachment::normal = 4
} |
| |
| enum | RenderPass { RenderPass::before_all,
RenderPass::after_all
} |
| |
◆ CullingType
| Enumerator |
|---|
| style_back_unless_double_sided | |
| style_back | |
| off | |
◆ RenderPass
| Enumerator |
|---|
| before_all | |
| after_all | |
◆ RenderTargetAttachment
| Enumerator |
|---|
| color | |
| ids | |
| position | |
| normal | |
◆ SelectType
| Enumerator |
|---|
| CONTROLLER | |
| MANIPULATOR | |
| GEOMETRY | |
◆ ShadingType
| Enumerator |
|---|
| SHADED | |
| WIREFRAME | |
| WIREFRAME_ON_SHADED | |
◆ ambient_light
◆ background_color
◆ camera_projection
| Imath::M44d maquina::RenderParameters::camera_projection |
◆ culling_mode
| uint8_t maquina::RenderParameters::culling_mode = 0 |
◆ env_map_path
| std::wstring maquina::RenderParameters::env_map_path |
◆ far_clip
| float maquina::RenderParameters::far_clip = 1000.f |
◆ force_picking
| bool maquina::RenderParameters::force_picking = false |
◆ is_playing
| bool maquina::RenderParameters::is_playing = false |
◆ msaa_samples
| uint8_t maquina::RenderParameters::msaa_samples = 0 |
◆ near_clip
| float maquina::RenderParameters::near_clip = 0.1f |
◆ render_targets
◆ select_mode
| uint8_t maquina::RenderParameters::select_mode = 0 |
◆ shading_mode
| uint8_t maquina::RenderParameters::shading_mode = 0 |
◆ smooth_shading
| bool maquina::RenderParameters::smooth_shading = true |
◆ subdivision_level
| uint8_t maquina::RenderParameters::subdivision_level = 0 |
◆ time
| float maquina::RenderParameters::time = 0 |
◆ use_textures
| bool maquina::RenderParameters::use_textures = false |
◆ viewport
◆ viewport_identifier
| uint64_t maquina::RenderParameters::viewport_identifier = 0 |
◆ world_to_camera
The documentation for this struct was generated from the following file: