15 MAQUINA_IGNORE_WARNINGS_BEGIN
18 MAQUINA_IGNORE_WARNINGS_END
94 static void cache(
const Plug& plug );
96 static void uncache(
const Plug& plug );
uint8_t select_mode
Definition: RenderablePlugin.h:44
Imath::M44d world_to_camera
Definition: RenderablePlugin.h:33
Imath::Color4f background_color
Definition: RenderablePlugin.h:36
virtual void release_GL_resources()
The OpenGL resources allocated by the renderer plug-in must be released during this callback...
Definition: RenderablePlugin.h:70
bool smooth_shading
Definition: RenderablePlugin.h:46
Definition: RenderablePlugin.h:27
Definition: RenderablePlugin.h:27
Definition: ImathColor.h:120
Definition: ImathFrame.h:43
bool force_picking
Definition: RenderablePlugin.h:50
bool use_textures
Definition: RenderablePlugin.h:47
uint8_t msaa_samples
Definition: RenderablePlugin.h:45
uint8_t shading_mode
Definition: RenderablePlugin.h:43
Derive this class to create your own Node type.
Definition: NodePlugin.h:28
bool is_playing
Definition: RenderablePlugin.h:49
CullingType
Definition: RenderablePlugin.h:28
RenderablePlugin(Node *node)
Definition: RenderablePlugin.h:66
Definition: RenderablePlugin.h:26
MAQUINA_EXPORT void select(const std::vector< Node > &nodes, SelectionMode mode=SelectionMode::Replace)
Update the active selection with a list of nodes according to the selection mode. ...
SelectType
Definition: RenderablePlugin.h:27
Definition: ImathVec.h:63
This version of the SDK is unstable, i-e, it may change with no warning.
Definition: AddCurveAction.h:20
virtual ~RenderablePlugin()
Definition: RenderablePlugin.h:67
RenderTargets render_targets
Definition: RenderablePlugin.h:37
uint64_t viewport_identifier
Definition: RenderablePlugin.h:38
Imath::V4i viewport
Definition: RenderablePlugin.h:34
std::string node_delegate_path
Definition: RenderablePlugin.h:59
Definition: RenderTargets.h:5
PickingResult(const std::string &path, float depth)
Definition: RenderablePlugin.h:55
#define MAQUINA_EXPORT
Definition: Export.h:31
A node plug.
Definition: Plug.h:52
Definition: RenderablePlugin.h:53
float time
Definition: RenderablePlugin.h:41
Definition: ImathVec.h:61
RenderPass
Definition: RenderablePlugin.h:30
float near_clip
Definition: RenderablePlugin.h:39
Definition: RenderablePlugin.h:26
Imath::Color4f ambient_light
Definition: RenderablePlugin.h:35
float normalized_depth
Definition: RenderablePlugin.h:60
Definition: RenderablePlugin.h:63
Definition: RenderablePlugin.h:27
Definition: RenderablePlugin.h:26
Imath::M44d camera_projection
Definition: RenderablePlugin.h:32
ShadingType
Definition: RenderablePlugin.h:26
uint8_t culling_mode
Definition: RenderablePlugin.h:48
uint8_t subdivision_level
Definition: RenderablePlugin.h:42
Definition: RenderablePlugin.h:25
float far_clip
Definition: RenderablePlugin.h:40
bool empty() const
Definition: RenderablePlugin.h:58
std::wstring env_map_path
Definition: RenderablePlugin.h:31
RenderTargetAttachment
Definition: RenderablePlugin.h:29
Base class of all Rumba nodes.
Definition: Node.h:36