Rumba C++ SDK
maquina::RenderTargets Struct Reference

#include <RenderTargets.h>

Public Member Functions

 RenderTargets ()=default
 
bool operator== (const RenderTargets &other) const
 
bool operator!= (const RenderTargets &other) const
 

Public Attributes

uint32_t color = 0
 
uint32_t neye = 0
 
uint32_t zeye = 0
 
uint32_t depth = 0
 

Constructor & Destructor Documentation

◆ RenderTargets()

maquina::RenderTargets::RenderTargets ( )
default

Member Function Documentation

◆ operator!=()

bool maquina::RenderTargets::operator!= ( const RenderTargets other) const
inline

◆ operator==()

bool maquina::RenderTargets::operator== ( const RenderTargets other) const
inline

Member Data Documentation

◆ color

uint32_t maquina::RenderTargets::color = 0

◆ depth

uint32_t maquina::RenderTargets::depth = 0

◆ neye

uint32_t maquina::RenderTargets::neye = 0

◆ zeye

uint32_t maquina::RenderTargets::zeye = 0

The documentation for this struct was generated from the following file: