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| | Color3 () |
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| | Color3 (T a) |
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| | Color3 (T a, T b, T c) |
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| | Color3 (const Color3 &c) |
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| template<class S > |
| | Color3 (const Vec3< S > &v) |
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| const Color3 & | operator= (const Color3 &c) |
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| const Color3 & | operator+= (const Color3 &c) |
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| Color3 | operator+ (const Color3 &c) const |
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| const Color3 & | operator-= (const Color3 &c) |
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| Color3 | operator- (const Color3 &c) const |
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| Color3 | operator- () const |
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| const Color3 & | negate () |
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| const Color3 & | operator*= (const Color3 &c) |
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| const Color3 & | operator*= (T a) |
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| Color3 | operator* (const Color3 &c) const |
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| Color3 | operator* (T a) const |
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| const Color3 & | operator/= (const Color3 &c) |
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| const Color3 & | operator/= (T a) |
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| Color3 | operator/ (const Color3 &c) const |
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| Color3 | operator/ (T a) const |
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| T & | operator[] (int i) |
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| const T & | operator[] (int i) const |
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| | Vec3 () |
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| | Vec3 (T a) |
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| | Vec3 (T a, T b, T c) |
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| | Vec3 (const Vec3 &v) |
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| template<class S > |
| | Vec3 (const Vec3< S > &v) |
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| const Vec3 & | operator= (const Vec3 &v) |
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| template<class S > |
| | Vec3 (const Vec4< S > &v) |
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| template<class S > |
| | Vec3 (const Vec4< S > &v, InfException) |
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| template<class S > |
| void | setValue (S a, S b, S c) |
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| template<class S > |
| void | setValue (const Vec3< S > &v) |
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| template<class S > |
| void | getValue (S &a, S &b, S &c) const |
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| template<class S > |
| void | getValue (Vec3< S > &v) const |
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| T * | getValue () |
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| const T * | getValue () const |
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| template<class S > |
| bool | operator== (const Vec3< S > &v) const |
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| template<class S > |
| bool | operator!= (const Vec3< S > &v) const |
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| bool | equalWithAbsError (const Vec3< T > &v, T e) const |
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| bool | equalWithRelError (const Vec3< T > &v, T e) const |
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| T | dot (const Vec3 &v) const |
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| T | operator^ (const Vec3 &v) const |
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| Vec3 | cross (const Vec3 &v) const |
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| const Vec3 & | operator%= (const Vec3 &v) |
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| Vec3 | operator% (const Vec3 &v) const |
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| const Vec3 & | operator+= (const Vec3 &v) |
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| Vec3 | operator+ (const Vec3 &v) const |
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| const Vec3 & | operator-= (const Vec3 &v) |
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| Vec3 | operator- (const Vec3 &v) const |
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| Vec3 | operator- () const |
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| const Vec3 & | negate () |
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| const Vec3 & | operator*= (const Vec3 &v) |
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| const Vec3 & | operator*= (T a) |
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| Vec3 | operator* (const Vec3 &v) const |
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| Vec3 | operator* (T a) const |
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| const Vec3 & | operator/= (const Vec3 &v) |
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| const Vec3 & | operator/= (T a) |
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| Vec3 | operator/ (const Vec3 &v) const |
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| Vec3 | operator/ (T a) const |
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| T | length () const |
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| T | length2 () const |
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| const Vec3 & | normalize () |
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| const Vec3 & | normalizeExc () throw (Iex::MathExc) |
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| const Vec3 & | normalizeNonNull () |
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| Vec3< T > | normalized () const |
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| Vec3< T > | normalizedExc () const throw (Iex::MathExc) |
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| Vec3< T > | normalizedNonNull () const |
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| template<> |
| short | length () const |
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| template<> |
| const Vec3< short > & | normalize () |
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| template<> |
| const Vec3< short > & | normalizeExc () throw(Iex::MathExc) |
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| template<> |
| const Vec3< short > & | normalizeNonNull () |
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| template<> |
| Vec3< short > | normalized () const |
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| template<> |
| Vec3< short > | normalizedExc () const throw(Iex::MathExc) |
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| template<> |
| Vec3< short > | normalizedNonNull () const |
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| template<> |
| int | length () const |
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| template<> |
| const Vec3< int > & | normalize () |
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| template<> |
| const Vec3< int > & | normalizeExc () throw(Iex::MathExc) |
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| template<> |
| const Vec3< int > & | normalizeNonNull () |
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| template<> |
| Vec3< int > | normalized () const |
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| template<> |
| Vec3< int > | normalizedExc () const throw(Iex::MathExc) |
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| template<> |
| Vec3< int > | normalizedNonNull () const |
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| template<> |
| short | length () const |
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| template<> |
| const Vec3< short > & | normalize () |
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| template<> |
| const Vec3< short > & | normalizeExc () throw(Iex::MathExc) |
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| template<> |
| const Vec3< short > & | normalizeNonNull () |
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| template<> |
| Vec3< short > | normalized () const |
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| template<> |
| Vec3< short > | normalizedExc () const throw(Iex::MathExc) |
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| template<> |
| Vec3< short > | normalizedNonNull () const |
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| template<> |
| int | length () const |
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| template<> |
| const Vec3< int > & | normalize () |
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| template<> |
| const Vec3< int > & | normalizeExc () throw(Iex::MathExc) |
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| template<> |
| const Vec3< int > & | normalizeNonNull () |
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| template<> |
| Vec3< int > | normalized () const |
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| template<> |
| Vec3< int > | normalizedExc () const throw(Iex::MathExc) |
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| template<> |
| Vec3< int > | normalizedNonNull () const |
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