remap_attribute

remap_attribute(new_scene: SceneConst, old_scene: SceneConst, old_attribute: SceneConst, attribute_name: unicode, attribute_topology: Shape.Topology, interpolate_vertex: bool) Scene

Remaps an attribute from a deprecated Scene version to a new one.

Only SparseBufferFloat and SparseBufferInt32 attributes, with Shape::vertex and Shape::face topology, are available for now.

Return type

Scene