Shader

- class Shader
Gather shading parameters.
- Variables
default_value (Shader) – Static. The default value.
Methods
Constructor(s)
Return the shader parameters.
set_parameters(parameters)Set the shader parameters.
- __init__()
Constructor(s)
Value (arg1: bool)
Create a boolean value.
Value (arg1: int)
Create an integer value.
Value (arg1: float)
Create a float value.
Value (arg1: double)
Create a double value.
Value (string: unicode)
Create a string value.
Value (string: wchar_t)
Create a string value.
Value (string: unicode)
Create a string value.
Value (string: unicode)
Create a wide string value.
Value (arg1: Imath.V2f)
Create a Imath::V2f value.
Value (arg1: Imath.V3f)
Create a Imath::V3f value.
Value (arg1: Imath.V4f)
Create a Imath::V4f value.
Value (arg1: Imath.V2d)
Create a Imath::V2d value.
Value (arg1: Imath.V3d)
Create a Imath::V3d value.
Value (arg1: Imath.V4d)
Create a Imath::V4d value.
Value (arg1: Imath.V2i)
Create a Imath::V2i value.
Value (arg1: Imath.V3i)
Create a Imath::V3i value.
Value (arg1: Imath.V4i)
Create a Imath::V4i value.
Value (arg1: Imath.Color4f)
Create a Imath::Color4f value.
Value (arg1: Imath.M44f)
Create a Imath::M44f value.
Value (arg1: Imath.M44d)
Create a Imath::M44d value.
Value (arg1: Imath.Box3f)
Create a Imath::Box3f value.
Value (arg1: Imath.Quatf)
Create a Imath::Quatf value.
Value (arg1: Imath.Quatd)
Create a Imath::Quatd value.
Value (user_data: UserData)
Create a user data value.