Rumba C++ SDK
ProcAnimLayer.h File Reference
#include "Maquina/Maquina.h"
#include "Maquina/AnimLayer.h"

Go to the source code of this file.

Classes

class  maquina::ProcAnimLayer
 Base of procedural animation layer nodes like constraint, noise, dynamic on controllers. More...
 

Namespaces

 maquina
 This version of the SDK is unstable, i-e, it may change with no warning.