#include <ImathPlane.h>
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| | Plane3 () |
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| | Plane3 (const Vec3< T > &normal, T distance) |
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| | Plane3 (const Vec3< T > &point, const Vec3< T > &normal) |
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| | Plane3 (const Vec3< T > &point1, const Vec3< T > &point2, const Vec3< T > &point3) |
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| void | set (const Vec3< T > &normal, T distance) |
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| void | set (const Vec3< T > &point, const Vec3< T > &normal) |
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| void | set (const Vec3< T > &point1, const Vec3< T > &point2, const Vec3< T > &point3) |
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| bool | intersect (const Line3< T > &line, Vec3< T > &intersection) const |
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| bool | intersectT (const Line3< T > &line, T ¶meter) const |
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| T | distanceTo (const Vec3< T > &) const |
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| Vec3< T > | reflectPoint (const Vec3< T > &) const |
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| Vec3< T > | reflectVector (const Vec3< T > &) const |
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◆ Plane3() [1/4]
◆ Plane3() [2/4]
◆ Plane3() [3/4]
◆ Plane3() [4/4]
◆ distanceTo()
◆ intersect()
◆ intersectT()
◆ reflectPoint()
◆ reflectVector()
◆ set() [1/3]
◆ set() [2/3]
◆ set() [3/3]
◆ distance
◆ normal
The documentation for this class was generated from the following file: