Rumba C++ SDK
ImathGL.h File Reference
#include <GL/gl.h>
#include "ImathVec.h"
#include "ImathMatrix.h"
#include "IexMathExc.h"
#include "ImathFun.h"

Go to the source code of this file.

Classes

class  Imath::GLPushMatrix
 
class  Imath::GLPushAttrib
 
class  Imath::GLBegin
 

Namespaces

 Imath
 

Functions

void glVertex (const Imath::V3f &v)
 
void glVertex (const Imath::V2f &v)
 
void glNormal (const Imath::V3f &n)
 
void glColor (const Imath::V3f &c)
 
void glTranslate (const Imath::V3f &t)
 
void glTexCoord (const Imath::V2f &t)
 
void glDisableTexture ()
 
void throwBadMatrix (const Imath::M44f &m)
 
void glMultMatrix (const Imath::M44f &m)
 
void glMultMatrix (const Imath::M44f *m)
 
void glLoadMatrix (const Imath::M44f &m)
 
void glLoadMatrix (const Imath::M44f *m)
 

Function Documentation

◆ glColor()

void glColor ( const Imath::V3f c)
inline

◆ glDisableTexture()

void glDisableTexture ( )
inline

◆ glLoadMatrix() [1/2]

void glLoadMatrix ( const Imath::M44f m)
inline

◆ glLoadMatrix() [2/2]

void glLoadMatrix ( const Imath::M44f m)
inline

◆ glMultMatrix() [1/2]

void glMultMatrix ( const Imath::M44f m)
inline

◆ glMultMatrix() [2/2]

void glMultMatrix ( const Imath::M44f m)
inline

◆ glNormal()

void glNormal ( const Imath::V3f n)
inline

◆ glTexCoord()

void glTexCoord ( const Imath::V2f t)
inline

◆ glTranslate()

void glTranslate ( const Imath::V3f t)
inline

◆ glVertex() [1/2]

void glVertex ( const Imath::V3f v)
inline

◆ glVertex() [2/2]

void glVertex ( const Imath::V2f v)
inline

◆ throwBadMatrix()

void throwBadMatrix ( const Imath::M44f m)
inline