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| template<class T > |
| T | Imath::clip (const T &p, const Box< T > &box) |
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| template<class T > |
| T | Imath::closestPointInBox (const T &p, const Box< T > &box) |
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| template<class T > |
| Vec3< T > | Imath::closestPointOnBox (const Vec3< T > &p, const Box< Vec3< T > > &box) |
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| template<class S , class T > |
| Box< Vec3< S > > | Imath::transform (const Box< Vec3< S > > &box, const Matrix44< T > &m) |
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| template<class S , class T > |
| Box< Vec3< S > > | Imath::affineTransform (const Box< Vec3< S > > &box, const Matrix44< T > &m) |
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| template<class T > |
| bool | Imath::findEntryAndExitPoints (const Line3< T > &r, const Box< Vec3< T > > &b, Vec3< T > &entry, Vec3< T > &exit) |
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| template<class T > |
| bool | Imath::intersects (const Box< Vec3< T > > &b, const Line3< T > &r, Vec3< T > &ip) |
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| template<class T > |
| bool | Imath::intersects (const Box< Vec3< T > > &box, const Line3< T > &ray) |
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