Rumba C++ SDK
maquina::Channel Member List
This is the complete list of members for
maquina::Channel
, including all inherited members.
animation_curve
(const Node &layer) const
maquina::Channel
animation_curve_node
(const Node &layer) const
maquina::Channel
animation_layer_blend
(const Node &layer) const
maquina::Channel
as_bool
(float frame, const Node &layer) const
maquina::Channel
as_float
(float frame, const Node &layer) const
maquina::Channel
as_int
(float frame, const Node &layer) const
maquina::Channel
assign_to_layer
(Node &layer) const
maquina::Channel
channel_mode
() const
maquina::Channel
channel_plug
() const
maquina::Channel
inline
channel_type
() const
maquina::Channel
duplicate_animation_curve
(const Node &layer) const
maquina::Channel
is_assigned
(const Node &layer) const
maquina::Channel
is_editable
() const
maquina::Channel
is_editable
(const Node &layer) const
maquina::Channel
is_target
(const Node &layer) const
maquina::Channel
layers
() const
maquina::Channel
new_animation_curve
() const
maquina::Channel
operator!=
(const Channel &o) const
maquina::Channel
operator==
(const Channel &o) const
maquina::Channel
remove_animation_curve
(const Node &layer)
maquina::Channel
remove_from_layer
(Node &layer, bool undo_stack=true) const
maquina::Channel
set_animation_curve
(AnimCurve &animation_curve, const Node &layer)
maquina::Channel
set_key
(const Value &value, float frame, const Node &layer)
maquina::Channel
set_value
(const Value &value, const Node &layer)
maquina::Channel
target_layer
() const
maquina::Channel
value
(float frame, const Node &layer) const
maquina::Channel
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