Rumba C++ SDK
maquina::Channel Member List

This is the complete list of members for maquina::Channel, including all inherited members.

animation_curve(const Node &layer) constmaquina::Channel
animation_curve_node(const Node &layer) constmaquina::Channel
animation_layer_blend(const Node &layer) constmaquina::Channel
as_bool(float frame, const Node &layer) constmaquina::Channel
as_float(float frame, const Node &layer) constmaquina::Channel
as_int(float frame, const Node &layer) constmaquina::Channel
assign_to_layer(Node &layer) constmaquina::Channel
channel_mode() constmaquina::Channel
channel_plug() constmaquina::Channelinline
channel_type() constmaquina::Channel
duplicate_animation_curve(const Node &layer) constmaquina::Channel
is_assigned(const Node &layer) constmaquina::Channel
is_editable() constmaquina::Channel
is_editable(const Node &layer) constmaquina::Channel
is_target(const Node &layer) constmaquina::Channel
layers() constmaquina::Channel
new_animation_curve() constmaquina::Channel
operator!=(const Channel &o) constmaquina::Channel
operator==(const Channel &o) constmaquina::Channel
remove_animation_curve(const Node &layer)maquina::Channel
remove_from_layer(Node &layer, bool undo_stack=true) constmaquina::Channel
set_animation_curve(AnimCurve &animation_curve, const Node &layer)maquina::Channel
set_key(const Value &value, float frame, const Node &layer)maquina::Channel
set_value(const Value &value, const Node &layer)maquina::Channel
target_layer() constmaquina::Channel
value(float frame, const Node &layer) constmaquina::Channel