int dep
Definition: ShadingNetwork.h:27
Definition: ImathFrame.h:42
MAQUINA_EXPORT maquina::ExprCall shading_network_add(const maquina::Value &a, const maquina::Value &b)
MAQUINA_EXPORT maquina::ExprCall shading_network_combine3(const maquina::Value &a, const maquina::Value &b, const maquina::Value &c)
This version of the SDK is unstable, i-e, it may change with no warning.
Definition: AddCurveAction.h:20
MAQUINA_EXPORT std::pair< maquina::Value, bool > shading_network_input_expr(maquina::EvalContext &ctx, int dep)
MAQUINA_EXPORT bool shading_network_is_input_provided(maquina::EvalContext &ctx, int dep)
Definition: ShadingNetwork.h:25
MAQUINA_EXPORT void shading_network_gather_input_params(maquina::EvalContext &ctx, maquina::Dict ¶ms, int dep)
This class holds the evaluation context passed to the evaluation handler during a plug evaluation...
Definition: EvalContext.h:51
MAQUINA_EXPORT maquina::ExprCall shading_network_multiply(const maquina::Value &a, const maquina::Value &b)
MAQUINA_EXPORT maquina::ExprCall shading_network_extract(const maquina::Value &a, const maquina::Value &b)
#define MAQUINA_EXPORT
Definition: Export.h:31
MAQUINA_EXPORT maquina::ExprCall shading_network_binop(const char *op, const maquina::Value &a, const maquina::Value &b)
MAQUINA_EXPORT maquina::ExprCall shading_network_subtract(const maquina::Value &a, const maquina::Value &b)
bool default_if_not_connected
Definition: ShadingNetwork.h:28
A dictionnary to associate strings to values.
Definition: Dict.h:24
MAQUINA_EXPORT maquina::Value shading_network_eval_simple(maquina::EvalContext &ctx, const char *name, const gsl::span< maquina::ShadingNetworkSimpleDep > &shading_deps)
MAQUINA_EXPORT maquina::ExprCall shading_network_mix(const maquina::Value &fg, const maquina::Value &bg, const maquina::Value &m)
MAQUINA_EXPORT bool shading_network_is_constant(const std::pair< maquina::Value, bool > &input, const Imath::V3d &value)
Base class of all Rumba values.
Definition: Value.h:34