Rumba C++ SDK
DeformLayer.h
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/*
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*
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***
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*****
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********************* Mercenaries Engineering SARL
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***************** Copyright (C) 2020
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*************
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********* http://www.mercenaries-engineering.com
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***********
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**** ****
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** **
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*/
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#pragma once
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#include "
Maquina/AnimLayer.h
"
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namespace
maquina
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{
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// Deformation Layer Node
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class
MAQUINA_EXPORT
DeformLayer
:
public
AnimLayer
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{
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public
:
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DeformLayer
(
Node
*node);
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// From AnimLayer
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void
on_delete(
bool
undo_stack)
override
;
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};
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}
maquina::AnimLayer
Definition:
AnimLayer.h:22
maquina
This version of the SDK is unstable, i-e, it may change with no warning.
Definition:
AddCurveAction.h:20
MAQUINA_EXPORT
#define MAQUINA_EXPORT
Definition:
Export.h:31
maquina::DeformLayer
Definition:
DeformLayer.h:22
AnimLayer.h
maquina::Node
Base class of all Rumba nodes.
Definition:
Node.h:37
maquina
include
Maquina
DeformLayer.h
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