Rumba C++ SDK
ChannelMode.h
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1 /*
2 
3  *
4  ***
5  *****
6  ********************* Mercenaries Engineering SARL
7  ***************** Copyright (C) 2023
8  *************
9  ********* http://www.mercenaries-engineering.com
10  ***********
11  **** ****
12  ** **
13 
14 */
15 #pragma once
16 
17 #include "Export.h"
18 
19 namespace maquina
20 {
21 
23 enum class ChannelMode
24 {
26  keyable = 0,
27 
29  animated = 1,
30 
32  constant = 2,
33 
35  locked = 3,
36 
38  hidden = 4
39 };
40 
41 }
The channel is keyed by default when its node is keyed. This is the default mode. ...
The channel can't be modified.
The channel is animable but not keyed by default. It has to be explicitly keyed.
This version of the SDK is unstable, i-e, it may change with no warning.
Definition: AddCurveAction.h:20
The channel exists but is not visible in the user interface.
ChannelMode
The channel modes.
Definition: ChannelMode.h:23
The channel is not animable.