37 const gsl::span<const Imath::V3f> &points,
43 const gsl::span<const Imath::Box3f> &boxes,
54 std::vector<uint32_t> &result
77 const std::function<
float(
int entry,
const Imath::V3f& p)>& distance,
78 bool use_square_distance
82 BVH3(std::shared_ptr<Impl> impl) { _impl=impl; }
Definition: ImathFrame.h:42
A bounding volume hierarchy to quickly select 3d shapes.
Definition: BVH3.h:25
MAQUINA_EXPORT void select(const std::vector< Node > &nodes, SelectionMode mode=SelectionMode::Replace)
Update the active selection with a list of nodes according to the selection mode. ...
This version of the SDK is unstable, i-e, it may change with no warning.
Definition: AddCurveAction.h:20
#define MAQUINA_EXPORT
Definition: Export.h:31
Base class of all Rumba values.
Definition: Value.h:34