23 ObserverRumbaAttribute(std::shared_ptr<maquina::NodeDelegate::Observer> notification_observer,
const std::string & attribute_owner,
const std::string & attribute_name);
24 std::shared_ptr<maquina::NodeDelegate::AttributeDelegate>
attribute();
26 static std::shared_ptr<maquina::NodeDelegate::Observer> create(
const std::function<
void()> & func,
27 std::shared_ptr<maquina::NodeDelegate::AttributeDelegate> attribute_to_observe,
bool in_interactive=
true);
30 std::shared_ptr<maquina::NodeDelegate::Observer> _notification_observer;
31 std::string _attribute_owner, _attribute_name;
Definition: NodeDelegateRumbaAttributeObserver.h:20
virtual std::shared_ptr< AttributeDelegate > attribute()=0
Return the observed attribute.
An object to keep an observer alive.
Definition: NodeDelegate.h:190
#define MAQUINA_EXPORT
Definition: Export.h:31